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473180
Animation

Animation is the dynamic art form and technical process of creating the illusion of motion and change through the rapid display of sequential images, drawings, or computer-generated frames. This fundamental design technique has evolved from basic hand-drawn illustrations to sophisticated digital implementations, revolutionizing visual communication across multiple mediums. The principle relies on the phenomenon of persistence of vision, where the human brain retains an image for a fraction of a second after it disappears, allowing separate frames to blend into continuous movement when displayed in rapid succession. In design contexts, animation serves multiple purposes: from enhancing user interface interactions and improving user experience in digital products to creating engaging storytelling experiences in entertainment and advertising. The technical execution involves various methodologies, including traditional cel animation, stop-motion, rotoscoping, and contemporary computer-generated imagery (CGI). The integration of animation in interface design has become particularly crucial in modern digital experiences, where micro-interactions and transitional effects guide users through interfaces while providing feedback and improving engagement. The discipline encompasses principles such as timing, spacing, anticipation, and follow-through, which are essential for creating natural and appealing movement. These principles, developed through decades of practical application, continue to influence modern digital animation techniques. The field has garnered significant recognition in the design community, with competitions like the A' Design Award acknowledging outstanding achievements in animated interfaces and digital experiences, highlighting the growing importance of motion design in contemporary visual communication.

motion graphics, visual effects, user interface transitions, kinetic typography

Lucas Reed

CITATION : "Lucas Reed. 'Animation.' Design+Encyclopedia. https://design-encyclopedia.com/?E=473180 (Accessed on December 27, 2024)"

466323
Animation

Animation is the dynamic art form and technical process of creating the illusion of motion and change through the rapid display of sequential images, drawings, or computer-generated frames. This fundamental design discipline emerged from early optical toys and experimental devices in the late 19th century, evolving through various techniques from hand-drawn cel animation to contemporary digital methods. The principle relies on the phenomenon of persistence of vision, where the human brain retains an image for a fraction of a second after it disappears, allowing separate frames to blend into continuous movement when displayed at appropriate speeds. In design contexts, animation serves multiple purposes, from entertainment and storytelling to user interface design and educational visualization. The process typically involves key aspects such as timing, spacing, anticipation, and follow-through, which are essential principles that give life-like qualities to animated elements. Modern animation encompasses various techniques, including 2D traditional animation, 3D computer animation, stop-motion, and motion graphics, each requiring specific skill sets and technological understanding. The field has significantly influenced visual communication, interactive design, and user experience, becoming an integral part of digital interfaces and multimedia presentations. The evolution of animation software and tools has democratized the medium, allowing designers to incorporate dynamic elements into websites, applications, and digital experiences. Professional recognition in animation design has become increasingly important, with competitions like the A' Design Award acknowledging outstanding achievements in animated works, motion graphics, and interactive design, contributing to the field's continued growth and innovation. The discipline continues to advance with emerging technologies such as augmented reality and artificial intelligence, expanding its applications in fields ranging from entertainment and advertising to scientific visualization and architectural presentation.

Motion graphics, sequential art, visual effects, kinetic typography

Daniel Johnson

431286
Animation

Animation is a dynamic medium that brings static images to life through the rapid sequential display of a series of drawings, 3D models, or photographs. It is a versatile art form that spans various genres, styles, and techniques, finding applications in entertainment, education, advertising, and beyond. The illusion of motion is created by exploiting the phenomenon of persistence of vision, where the human eye perceives a rapid succession of images as continuous movement. From traditional hand-drawn cel animation to modern computer-generated imagery (CGI), the field of animation has evolved significantly over the past century. It encompasses a wide range of styles, including 2D animation, stop-motion, rotoscoping, and 3D computer animation. Animators employ principles such as timing, anticipation, squash and stretch, and secondary action to imbue their characters with believable movement, personality, and emotion. The process of animation involves multiple stages, including conceptualization, storyboarding, character design, layout, keyframing, in-betweening, and post-production. Advances in digital technology have revolutionized the animation industry, enabling the creation of highly detailed, realistic, and immersive animated experiences. Animation has the power to transport audiences to imaginative worlds, convey complex ideas, and evoke a wide spectrum of emotions, making it an enduring and influential art form

Cel animation, CGI, motion graphics, stop-motion, 2D animation, 3D animation, visual effects, animated films

Robert Anderson

428763
Animation

Animation is a dynamic visual art form that involves the creation of moving images through the sequential display of static images, drawings, or models, each slightly different from the one before. This illusion of movement is achieved by rapidly displaying these images, one after another, at a rate that tricks the eye into perceiving continuous motion. Unlike live-action cinematography, where motion is captured in real-time, animation is a meticulously crafted representation of motion, built frame by frame. Its roots can be traced back to prehistoric cave paintings, where sequences of images depicting motion were first recorded. Over centuries, animation has evolved significantly, influenced by technological advancements and cultural shifts. The introduction of celluloid sheets in the early 20th century allowed for more complex animations, leading to the golden age of animation, where it became a major form of entertainment and storytelling. In the digital era, computer-generated imagery (CGI) has transformed animation, enabling the creation of highly detailed and realistic scenes that were previously impossible. Animation serves a variety of purposes beyond entertainment, including education, advertising, and simulation. Its ability to convey complex ideas visually makes it an effective tool for storytelling and communication. The aesthetic appeal of animation lies in its limitless creative potential, allowing for the exploration of fantastical worlds and characters that defy the constraints of physical reality. Culturally, animation has had a profound impact, shaping and reflecting societal values and trends. Technologically, the field continues to advance, with innovations in virtual reality and artificial intelligence opening new possibilities for interactive and immersive animated experiences. As animation evolves, it remains a vital form of artistic expression, offering unique insights into the human condition and the imagination.

animation, motion graphics, CGI, stop-motion, frame-by-frame, visual effects, character design

Michael Thompson

428681
Animation

Animation is the process of designing, drawing, making layouts, and preparing photographic sequences which are integrated into multimedia and gaming products. It involves the exploitation and management of still images to generate the illusion of movement. A person who creates animations is called an animator. Animators use various computer technologies to capture the still images and then to animate these in sequence. Traditional animation was based on hand-drawn or painted images on celluloid sheets to be photographed and exhibited on film. Today, it encompasses a range of techniques, including traditional hand-drawing, stop-motion, and the use of computer-generated imagery (CGI). The evolution of animation has been significantly influenced by technological advancements, starting from the phenakistoscope and zoetrope, to the development of computer animation in the late 20th century. This evolution reflects a continuous exploration of the expressive potential of the medium, driven by both artistic ambitions and technological innovations. Animation has a broad application across various industries, including film, television, video games, and online media, serving not only as a tool for entertainment but also for education, advertisement, and communication. Its aesthetic and cultural significance cannot be overstated, influencing and reflecting societal trends and technological advancements. The A' Design Award recognizes outstanding achievements in animation, highlighting its role in pushing the boundaries of digital art and communication. The future of animation promises further integration with virtual reality and augmented reality technologies, offering new dimensions for storytelling and user interaction. This dynamic field continues to evolve, driven by creative innovation and advancements in technology, making it a critical component of contemporary digital culture.

animation, animator, CGI, traditional animation, stop-motion, multimedia, digital art, virtual reality, augmented reality

Patricia Johnson

420948
Animation

Animation, as an interdisciplinary field, encompasses various techniques and methods to produce the illusion of movement by rapidly displaying a sequence of images. While traditional animation relied on hand-drawn images or physical objects, modern animation has evolved to incorporate digital technologies and computer-generated imagery (CGI). This evolution has led to a vast array of styles and applications, making animation an essential component in many industries and creative endeavors. One of the key aspects of animation is the principle of persistence of vision, which is the human eye's ability to retain an image for a brief moment after it has disappeared. This phenomenon allows the brain to perceive a series of rapidly changing images as continuous motion. To achieve this effect, animators must adhere to the 12 basic principles of animation, which were developed by Disney animators Frank Thomas and Ollie Johnston. These principles include squash and stretch, anticipation, staging, straight ahead and pose-to-pose, follow through and overlapping action, slow in and slow out, arcs, secondary action, timing, exaggeration, solid drawing, and appeal. In addition to traditional hand-drawn animation and stop-motion techniques, various forms of digital animation have emerged. These include 2D vector-based animation, 3D computer animation, and motion capture technology. 2D animation involves the manipulation of flat images, while 3D animation creates the illusion of depth and volume through the use of three-dimensional models. Motion capture technology records the movement of live actors and translates it into digital data, which can then be applied to animated characters for a more realistic and fluid performance. Animation has become an integral part of various industries, including film, television, advertising, video games, and web design. It serves a multitude of purposes, from storytelling and entertainment to education and product visualization. The rise of streaming platforms and the increasing demand for animated content have resulted in a surge of opportunities for animators and studios worldwide. In summary, animation is a versatile and ever-evolving art form that combines creativity, technology, and storytelling to create the illusion of movement. Its diverse techniques and applications have made it an indispensable tool in various industries, offering endless possibilities for artistic expression and communication.

persistence of vision, 12 principles of animation, 2D vector-based animation, 3D computer animation, motion capture technology

Daniel Martin

420276
Animation

Animation refers to the process of creating the illusion of movement by displaying a series of individual images, or frames, in rapid succession. This art form has evolved significantly since its inception and has become a prominent medium for storytelling, communication, and entertainment. The history of animation can be traced back to ancient civilizations, where artists used various techniques to depict motion in their artwork. However, it was not until the 19th and 20th centuries that the development of new technologies and methods allowed for the creation of more sophisticated animated works. There are several techniques employed in the creation of animation, each with its unique characteristics and advantages. Traditional animation, also known as cel animation or hand-drawn animation, involves the creation of individual drawings on transparent sheets called cels. These cels are then photographed or scanned and combined in sequence to produce the final animated work. This technique was the dominant form of animation for much of the 20th century, with notable examples including Disney's early films, such as Snow White and the Seven Dwarfs and The Lion King. Stop-motion animation is another technique that involves the manipulation of physical objects, such as puppets or clay figures, which are moved incrementally and photographed frame by frame. When the images are played back in sequence, the objects appear to move. Some well-known examples of stop-motion animation include the works of Ray Harryhausen, the Wallace and Gromit series, and the films of Tim Burton, such as The Nightmare Before Christmas. With the advent of digital technology, computer-generated imagery (CGI) has become a prevalent form of animation. CGI allows for the creation of highly detailed and realistic images, as well as the manipulation of complex 3D models and environments. This technique has been used in numerous animated films, such as Pixar's Toy Story and DreamWorks' Shrek, and has also found applications in video games, virtual reality, and special effects for live-action films. Another form of digital animation is Flash animation, which utilizes Adobe Flash software to create vector-based animations that can be easily scaled and manipulated. Flash animations are often used for web-based content, advertisements, and interactive applications. The simplicity and accessibility of the software have allowed for a wide range of independent creators to produce their own animations, contributing to the growth and diversity of the medium. Animation has had a significant impact on popular culture and has become an essential component of the entertainment industry. Its versatility allows for the exploration of a wide range of themes and genres, from children's entertainment to adult-oriented content, and its ability to convey complex narratives and emotions has made it a powerful storytelling tool.

traditional animation, stop-motion, computer-generated imagery, Flash animation, storytelling

John Hall

419752
Animation

Animation is a technique used to create the illusion of motion and change by displaying a sequence of static images that minimally differ from each other. These images, also known as frames, are played in rapid succession, creating the illusion of movement. Animation has been used for various purposes, including entertainment, education, advertising, and scientific research. The history of animation dates back to the early 19th century, when devices like the zoetrope and the flip book were invented. However, it was not until the advent of cinema that animation became a popular form of entertainment. Early animated films, such as those produced by Walt Disney Studios, used traditional hand-drawn techniques. With the advancement of technology, new techniques like computer-generated imagery (CGI) and stop-motion animation have emerged. Animation has become an integral part of the entertainment industry, with animated films and television shows attracting audiences of all ages. It has also been used in education to make learning more engaging and interactive. In advertising, animation is often used to create memorable and attention-grabbing commercials. In scientific research, animation is used to visualize complex data and concepts.

technique, illusion, frames, entertainment, education, advertising, scientific research, hand-drawn, CGI, stop-motion, cinema, memorable, attention-grabbing, interactive, visualize

Michael Baker

418511
Animation

Animation is the art of creating the illusion of motion through a series of still images. It is a form of visual storytelling that has been used in various mediums such as film, television, video games, and advertising. The process of creating an animation involves designing characters, backgrounds, and objects, creating storyboards, and then using various techniques to bring the images to life. One of the earliest forms of animation was hand-drawn animation, where each image was drawn by hand on a piece of paper. This technique was used in classic Disney films such as Snow White and the Seven Dwarfs and Sleeping Beauty. Another form of animation is stop-motion animation, where physical objects are moved slightly between each frame to create the illusion of motion. This technique was used in films such as Wallace and Gromit and The Nightmare Before Christmas. In recent years, computer-generated animation has become increasingly popular. This involves using specialized software to create 3D models and then animating them. This technique has been used in films such as Toy Story, Finding Nemo, and The Incredibles. It has also been used in video games, where it allows for more realistic and immersive gaming experiences. Animation has become an important part of popular culture, with many animated films and TV shows becoming household names. It has also become an important tool for education, with animations being used to explain complex concepts in a simple and engaging way.

motion, visual storytelling, hand-drawn animation, stop-motion animation, computer-generated animation

Jeffrey Johnson

416602
Animation

Animation is the art of creating moving images through a series of still pictures. It involves the manipulation of images to create the illusion of motion and is widely used in various forms of media such as films, television shows, video games, and advertisements. The process of animation involves creating a sequence of images that are slightly different from each other and then playing them in rapid succession to create the illusion of movement. There are various techniques used in animation, including traditional hand-drawn animation, stop-motion animation, computer-generated animation, and motion graphics. Traditional hand-drawn animation involves drawing each frame by hand, while stop-motion animation involves taking photographs of objects or models in different positions and then playing them in sequence. Computer-generated animation involves using specialized software to create 3D models and animate them, while motion graphics involves using graphic design software to create animated graphics. Animation has a rich history, dating back to the early 1900s when the first animated films were created. Since then, animation has evolved significantly, with advancements in technology allowing for more complex and realistic animations. Today, animation is a multi-billion dollar industry, with animated films and television shows being enjoyed by audiences of all ages around the world.

art, illusion, media, techniques, history

Matthew Lopez

415978
Animation

Animation refers to the process of creating the illusion of motion and change by rapidly displaying a sequence of static images that minimally differ from each other. This technique can be used to produce a wide range of artistic and commercial media, including films, television shows, advertisements, video games, and websites. Animation can be created using various techniques, including traditional hand-drawn, stop-motion, 3D computer graphics, and motion capture. To create effective animation, it is important to consider various factors, such as the overall aesthetic and style, character design and movement, timing and pacing, visual storytelling, and sound design. Animators often apply principles such as squash and stretch, anticipation, follow-through, and staging to create more believable and dynamic movements. They also use color, lighting, and texture to enhance the visual appeal of the animation. A good animation should be visually captivating and engaging, with a clear sense of purpose and direction. It should effectively communicate the intended message or story, while also demonstrating technical proficiency and creativity. The characters and environments should be well-designed and memorable, with distinct personalities and movements that reflect their role in the story. The animation should also have smooth transitions and impeccable timing, with proper consideration given to the pacing and flow of the overall narrative.

Animation, Character Design, Motion Capture, Sound Design, Visual Storytelling

John Lewis

414810
Animation

Animation refers to the creation of moving images in a sequential manner that creates the illusion of movement. This technique involves displaying a sequence of static images that gradually change over time to create movement. Typically used in film and television production, animation has also been used in advertising, video games, and education. To create a good animation, several design considerations must be taken into account. Firstly, the animation should have clear and understandable movements that effectively communicate the story and message it seeks to convey. Secondly, the animation needs to be visually appealing, employing diverse color schemes and graphic shapes that accentuate the artistic style of the work. Thirdly, the animation should include an engaging storyline, including expressive characters and imaginative settings that capture the audience's attention. Fourthly, the timing and pacing of the animation should be well thought out, such that the animation flows smoothly and maintains a consistent rhythm throughout its duration. Lastly, good sound design is essential to support the animation, employing appropriate music and sound effects to complement the visuals.

Animation, Moving images, Film production, Storytelling, Sound design

John Jackson

413482
Animation

Animation is a technique that utilizes a sequence of still images to create an illusion of movement. This technique has been used in various forms of media, including film, television, video games, and more. Animation has always been a significant part of the art world, with works ranging from the earliest forms of hand-drawn animations to modern-day computer-generated graphics. In architecture, animation is a tool that has been used to showcase design concepts and ideas in a visually appealing and dynamic manner. To create a good example of animation, a designer should follow specific design criteria. Firstly, the movement should be fluid and natural, and the animation should be optimized for the platform it will be displayed on. The designer should ensure that the motion follows a clear story or narrative and that it engages the viewer in a compelling manner. The characters, if any, should be well-designed and have distinct personalities, and the color palette should be carefully selected to complement the overall mood of the animation. Sound design is also an essential factor to consider, as it can add an extra layer of immersion to the experience. In architecture, the animation should showcase the design in a way that highlights its strengths and unique features, and the movement should give a clear sense of the physical space and how it can be navigated.

Animation, Movement, Natural, Story, Characters

John Taylor

257855
Animation

Animation is a visual art form that involves creating a series of still images that, when played in sequence, create the illusion of motion. It is a powerful tool for designers to bring their ideas to life, allowing them to explore their creativity and develop stories in stunning, immersive visuals. Animation can be used to create complex movements and intricate visuals, as well as interactive experiences. It also gives designers the freedom to explore new concepts and push the boundaries of creative expression. Animation can be created in two-dimensional or three-dimensional space. In two-dimensional animation, a series of drawings are created and manipulated to create the illusion of movement. Three-dimensional animation involves the use of computer software to create a three-dimensional environment and then manipulating objects within that environment to create the illusion of movement. Animation is widely used in the design industry for creating motion graphics, storytelling, and for other purposes such as creating product visualizations, logo designs, and game development. It is also used in film and television, in video games and interactive projects, and even in industrial design, product visualization, and logo design. To create a successful animation, it is important to focus on the design and plan for it before starting the actual animation process. By spending time in the planning stages, a designer can create a blueprint for their animation that includes important elements like the overall style, color palette, and story arcs. Once the plan is in place, a designer can start to create the animation, making sure to pay attention to the details, such as the timing and motion of different elements. Additionally, a designer should practice layering different elements, such as sound and music, which can add depth to the animation. Finally, a designer should ensure that the animation is optimized for the intended platform, such as a website or mobile device.

motion graphics, storytelling, product visualizations, logo designs, game development, film, television, video games, interactive projects, industrial design, planning, blueprint, style, color palette, story arcs, sound, music, optimization

David Martin

228941
Animation

Animation is the rapid display of a sequence of images that create an illusion of movement. Motion graphics and animation, though often confused, are actually quite distinct. Motion graphics are based on video footage, and involve the manipulation of elements like text and images, to create the illusion of motion. Animation is more akin to illustration, and involves the creation of individual frames and the manipulation of objects within those frames. Motion graphics can be used to illustrate a narrative, while animation is often used to create atmosphere and emotion. Essentially, motion graphics is used to communicate an idea, while animation is used to tell a story.

Art, design, timing, speed, media.

Angelo Greco

228845
Animation

Animation is the art of giving life to still images. Good animation is an artform which combines the illusion of motion with an engaging plot and creative character designs, as well as innovative animation techniques. Animators must use their skills and expertise to bring stories and characters to life through movement and emotion. Good animation also involves using various artistic techniques, such as colour, lighting, and special effects to create an immersive experience for the viewer. In order to achieve greatness, animators must take into consideration pacing, timing, and staging in addition to the story they are telling and the other aspects of animation.

Motion, storytelling, artistry, effects, technique

Valentina Moretti

228832
Animation

Animation is a visual art form that uses movement to tell stories, create moods, and convey ideas. To make an animation better, it is important to focus on the design and plan for it before starting the actual animation process. By spending time in the planning stages, a designer can create a blueprint for their animation that includes important elements like the overall style, colour palette, and story arcs. Once the plan is in place, a designer can start to create the animation, making sure to pay attention to the details, such as the timing and motion of different elements. Additionally, a designer should practice layering different elements, such as sound and music, which can add depth to the animation. Finally, a designer should ensure that the animation is optimized for the intended platform, such as a website or mobile device.

Motion, Design, Timing, Platform, Storytelling

Beatrice Colombo

215034
Animation

Animation can be categorized as a noun and denotes a state, process or activity of being active and being in motion. Synonyms for this word can include liveliness, vivacity, and movement. On the contrary, words such as stillness, stagnation, and inactivity can be used as antonyms. Cognates of this lexical item can be found in French, with the word animer, Portuguese, with the word animar, and Latin with the word animare. Variants of this word may include animatronics, animator, and animate.

Linguistics, Morphology, Lexicology, Synonymy, Lexeme.

George Adrian Postea

215024
Animation

Animation is a broad and highly versatile term that holds great historical and linguistic importance. Deriving from the Latin verb animare, meaning ‘to endow with life’, the concept of animation has historically been applied to visual art, literature and media and has greatly evolved over time. Morphologically, the word has undergone a change from verb to noun and is used to describe both the process and products of action. In its broadest sense, animation involves the art of applying motion and transformation to a series of still images which are collectively linked to create a live action aesthetic. When talking about animation within the context of media, it can mean the creative process of animation, the films and shows themselves, and the technology and techniques used to create them. As a result, the term has come to be associated with computer-generated visuals, 3-D films, and various forms of entertainment. Additionally, the concept of animation has expanded to include a variety of interactive techniques and processes such as virtual reality, motion-capture, and mixed media.

Etymology, Morphology, Animation, Visuals, 3D, Media, Transformation, Technology, Process, Interactive, Virtual, Reality, Motion-Capture, Mixed.

Henry Fontaine

179502
Animation

Animation is a technique used in filmmaking and video production to create the illusion of motion by displaying a series of still images in rapid succession. It is the process of creating a sequence of individual images, each of which contains a slightly different variation of the same object or character. When these images are played in rapid succession, the objects or characters appear to move. Animation can be used to create special effects, enhance storytelling, and create a unique visual style.

2D animation, 3D animation, motion graphics, CGI, character design, visual effects.

Robert Johnson

176266
Animation

Animation is a visual art form that involves creating a series of still images that when sequenced together create the illusion of motion. It is the process of creating a succession of images that when viewed in rapid succession, create the illusion of a single moving image. This is often used to create movement in films, television programs, video games and websites. Animations can be created in two dimensional or three dimensional space. In two dimensional animation, a series of drawings are created and manipulated to create the illusion of movement. Three dimensional animation involves the use of computer software to create a three dimensional environment, and then manipulating objects within that environment to create the illusion of movement.

Animation 2D Animation, 3D Animation, Motion Graphics, Stop-Motion, Character Animation.

Mark Lewis

144986
Animation

Animation is a powerful tool for designers to bring their ideas to life and to create stunning visuals. It combines art, design, and technology to create a medium that is capable of replicating complex movements and intricate visuals. Animations can be used to create a wide range of visuals, from simple 2D animations to highly detailed 3D models and environments. Animation also allows for interactive experiences, allowing designers to capture the human imagination and tell stories in ways that traditional media can’t. Animation gives designers the freedom to explore their creative ideas and push the boundaries of creative expression.

Motion graphics, visual effects, 3D modeling, motion capture, stop motion, rotoscoping, morphing, storytelling, product visualizations, logo designs, game development, advertising, industrial design, art projects.

Eleonora Barbieri

108554
Animation

Animation is a powerful tool for designers to bring their ideas to life, allowing them to explore their creativity and develop stories in stunning, immersive visuals. Animation can be used to create complex movements and intricate visuals, as well as interactive experiences. Animation also gives designers the freedom to explore new concepts and push the boundaries of creative expression. With animation, designers can create a world of their own, telling stories with a unique perspective and captivating viewers with dynamic visuals. Animation can be used for a variety of purposes, from entertainment and advertising, to product visualization and game development.

Animation, Motion Graphics, Visual Effects, Stop Motion.

Federica Costa

107829
Animation

Animation is a powerful tool for designers to bring concepts to life and to tell stories in unique and creative ways. It can be used to create visual effects and motion graphics, to create interactive experiences, and to capture the imagination of viewers. Animation can be used to create a wide range of visuals, from simple animations to highly detailed 3D models and environments. Animation is also used in film and television, in video games and interactive projects, and even in industrial design, product visualization, and logo design. Animation has become an integral part of the design process, allowing designers to express their ideas in new and innovative ways.

Animating, Motion Graphics, Visual Effects, Computer-Generated Imagery.

Claudia Rossetti

61697
Animation

Animation is an important tool for designers looking to bring bold concepts to life. It blends art, design, and technology into a single medium that is capable of replicating complex movements and intricate visuals. Animations are commonly used by designers in advertising, gaming, industrial design, art projects, and more. Animations offer an unparalleled level of immersion that allows designers to capture the human imagination and tell stories in ways that traditional media can’t. Animation gives designers the freedom to explore their creative ideas and push the boundaries of creative expression.

Animation, design, creativity, art, technology.

Anna Lombardi

61447
Animation

Animation is an art form that utilizes the principles of motion graphics to bring objects and characters to life. It involves the manipulation of images, objects and characters to create a series of consecutive images that create the illusion of movement. Animation also involves the use of sound, music and special effects to create a complete experience. It is a form of visual storytelling that allows designers to create a world of their own, telling a story with a unique perspective. Animation can be used for a variety of purposes, from educational to entertainment.

Animation, Motion Graphics, Visual Storytelling, Character Design, 3D Art.

Giovanna Mancini

18342
Animation

Animation is the art of creating moving images through the use of computer-generated imagery. It is a process of creating the illusion of motion and change by rapidly displaying a series of static images. Animation is used in many forms of media, from feature films to television series, from video games to commercials.

2D animation, 3D animation, motion graphics, character animation, visual effects.

Roberto Colombo

2166
Animation

Animation is a form of media used to create the illusion of motion by displaying a series of images, or frames, which when played in sequence, create the illusion of movement. Animation is widely used in the design industry for creating motion graphics, storytelling and for other purposes such as creating product visualizations, logo designs, and game development. Examples of animation include, but are not limited to, 3D modeling, motion capture, stop motion, rotoscoping and morphing.

Motion graphics, animation design, 3D visuals, motion capture, visual effects.

Emma Bernard

1486
Animation

Animation is the art of creating motion graphics and visual effects through the use of electronic imagery, models, and other objects. It is used to create a sequence of images that can be manipulated and combined in order to create the illusion of movement. Animation is used in a variety of media, such as film, television, video games, websites, and even interactive displays.

2D animation, 3D animation, character animation, motion graphics, CGI.

Giulia Esposito


Animation Definition
Animation on Design+Encyclopedia

We have 216.475 Topics and 472.432 Entries and Animation has 29 entries on Design+Encyclopedia. Design+Encyclopedia is a free encyclopedia, written collaboratively by designers, creators, artists, innovators and architects. Become a contributor and expand our knowledge on Animation today.