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Affordance


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Affordance

Affordance is a fundamental concept in design that refers to the perceived and actual properties of an object, particularly those fundamental properties that determine how the object could possibly be used or interacted with. First introduced in the context of ecological psychology in the late 1970s, this concept has become integral to design thinking and user experience, representing the relationship between an object's physical characteristics and the capabilities of the user who interacts with it. In design practice, affordances serve as intuitive cues or clues that make it immediately apparent how an object should be used, without the need for labels, instructions, or prior experience. For example, a door handle affords pulling, while a flat plate affords pushing. The concept encompasses both physical and digital design realms, where designers must carefully consider how users will naturally interact with their creations. Good affordance design is particularly crucial in product design, interface design, and architectural design, where it directly impacts user experience and functionality. The principle has evolved with technological advancement, extending beyond physical objects to digital interfaces where screen-based elements must clearly communicate their interactive possibilities. Designers participating in competitions such as the A' Design Award often demonstrate innovative applications of affordance principles in their winning entries, showcasing how thoughtful implementation of affordances can enhance user interaction and product success. The concept has become increasingly important in universal design, where affordances must be considered across different cultural contexts and user capabilities, leading to more inclusive and accessible design solutions.

affordance, user interaction, intuitive design, design psychology, human-centered design

Lucas Reed

435893
Affordance

Affordance is a concept in design that refers to the perceived and actual properties of an object, particularly those fundamental properties that determine how the object could possibly be used. It is a term coined by psychologist James J. Gibson in his 1979 book, The Ecological Approach to Visual Perception, and later popularized by cognitive scientist Donald Norman in the context of human-computer interaction. In design, affordance is the intuitive understanding of how an object should be used, based on its physical characteristics and the user's prior knowledge and experiences. For example, a door handle affords pulling or pushing, a button affords pressing, and a knob affords turning. The concept of affordance is crucial in creating user-friendly and intuitive designs across various fields, including product design, user interface design, and architecture. It involves considering the user's perspective and designing objects or interfaces that communicate their purpose and functionality through their appearance and form. By leveraging affordances, designers can create products and spaces that are easy to understand and navigate, reducing the need for explicit instructions or labels. The concept has been further developed to include perceived affordances, which are visual cues that suggest how an object should be used, even if the actual affordance differs. In the digital realm, affordances are often represented through skeuomorphic design, where interface elements mimic real-world objects to provide familiar visual cues. Understanding and applying the principles of affordance is essential for designers to create products and environments that are intuitive, efficient, and user-friendly. Interestingly, the term affordance is derived from the verb to afford, which means to provide or to make available.

user interface, usability, human-computer interaction, industrial design

Stephan Trump

CITATION : "Stephan Trump. 'Affordance.' Design+Encyclopedia. https://design-encyclopedia.com/?E=435893 (Accessed on January 02, 2025)"


Affordance Definition
Affordance on Design+Encyclopedia

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