Low-Fidelity vs High-Fidelity Prototyping is a crucial distinction in the field of design, particularly in user experience (UX) and user interface (UI) design. Low-fidelity prototyping involves creating simple, often paper-based or digital sketches of a design concept, focusing on the basic layout, structure, and functionality without delving into the finer details. These prototypes are quick to create, inexpensive, and easily modifiable, making them ideal for the early stages of the design process when ideas are still being explored and refined. In contrast, high-fidelity prototyping involves creating a more detailed and realistic representation of the final product, incorporating interactive elements, visual design, and content that closely resemble the intended end result. High-fidelity prototypes are typically created using specialized software tools and require more time and resources to develop. They are used in later stages of the design process to test usability, gather feedback, and validate design decisions before moving into the development phase. The choice between low-fidelity and high-fidelity prototyping depends on various factors, such as the stage of the design process, the complexity of the product, the available resources, and the specific goals of the prototype. Designers often employ a combination of both approaches, starting with low-fidelity prototypes to quickly explore and iterate on ideas, and then progressively increasing the fidelity as the design becomes more refined and closer to the final product. Fun fact: The term fidelity in prototyping comes from the Latin word fidelis, which means faithful or loyal, referring to how closely the prototype resembles the final product
wireframes, mockups, sketches, usability testing, iterative design, user feedback, design process
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