Soft Body Simulation
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Soft Body Simulation
Soft Body Simulation is a digital technique in VFX that helps designers make things look like they bend, squish, or jiggle in a lifelike way, such as jelly, fabric, or muscle. In VFX, artists use soft body simulation to create scenes where objects need to move and change shape naturally, like when a character's cheeks puff up or a ball of dough is pressed. Designers can adjust how soft or firm an object is by changing settings like stiffness or damping, which control how much it resists bending or how quickly it stops moving. This method works by breaking an object into small parts, then letting those parts move and interact based on simple rules, so the whole thing looks smooth and real. Soft body simulation can save time for designers, since it lets computers handle the complex motion, and it helps make scenes more believable without having to animate every detail by hand.
visual effects, deformation, animation, physics simulation, digital modeling, character rigging
CITATION : "Kevin Green. 'Soft Body Simulation.' Design+Encyclopedia. https://design-encyclopedia.com/define/soft-body-simulation?E=482089 (Accessed on October 14, 2026)"
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