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Serious Games In Design


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Serious Games In Design

Serious Games in Design is a concept that involves the application of game design principles and mechanics to non-entertainment contexts, particularly in the fields of education, training, and problem-solving. The term serious games refers to games that are designed with a primary purpose other than pure entertainment, often focusing on imparting knowledge, developing skills, or promoting behavior change. In the context of design, serious games are used to engage users in interactive experiences that facilitate learning, exploration, and decision-making. These games often incorporate elements of simulation, role-playing, and problem-solving to create immersive and engaging environments that encourage active participation and experiential learning. Serious games in design can be applied across various domains, such as architecture, urban planning, product design, and sustainability, enabling designers to explore complex systems, test scenarios, and gather user insights in a safe and controlled setting. By leveraging the motivational and interactive aspects of games, designers can create powerful tools for communication, collaboration, and innovation, ultimately leading to more effective and user-centered design solutions

game-based learning, gamification, interactive design, design thinking, user engagement

— Robert Anderson


Serious Games In Design Definition

Serious Games In Design on Design+Encyclopedia

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