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Morphological Computation


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Morphological Computation

Morphological Computation is a way to use the shape and structure of things to help solve problems, instead of relying only on computers or electronics. In design science, this means that the way something is built or put together can help it work better or make decisions by itself. For example, a chair with a curved seat can support the body without needing extra parts or adjustments. Designers use this idea to make objects that use their form to handle tasks, like a soft robot that moves by changing its shape. This approach helps create designs that are simple, use less energy, and often work more naturally with their environment.

shape-based problem solving, design science, adaptive structures, embodied intelligence, passive mechanics

— Kevin Green


Morphological Computation Definition

Morphological Computation on Design+Encyclopedia

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