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Displacement Map


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Displacement Map

Displacement Map is a tool in rendering that lets designers use a grayscale image to move points on a surface up or down, creating real bumps and dents on 3D models. When using a displacement map, the renderer changes the actual shape of the object during the rendering process, which means the silhouette of the object can change and shadows become more realistic. This technique is especially helpful for adding fine details like bricks, wrinkles, or terrain features without having to model them by hand. Displacement mapping can work with both simple and complex surfaces, and it is often used in architectural visualization to give walls, floors, and natural elements a lifelike look. For best results, designers use high-resolution maps and adjust the strength of the effect to match the scale of the object.

rendering, 3D texture, surface detail, grayscale image, architectural visualization

— Kevin Green


Displacement Map Definition

Displacement Map on Design+Encyclopedia

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