Low-Level Design is a crucial step in the process of creating a complex system. It involves breaking down the system into smaller subsystems and designing each of them in detail. This process is done after the high-level design is completed and before the implementation phase begins. The goal of Low-Level Design is to create a detailed blueprint or specification of the system, including the data flow, control flow, and the relationship between different components and their functions. One important aspect of Low-Level Design is the consideration of technical and user-centered aspects. Designers must consider the functionality, performance, reliability, and cost of the system, as well as the user interface, user experience, and ergonomics. By breaking down the system into smaller parts, designers can develop a deep understanding of the system and create a structured and efficient design process. Another important aspect of Low-Level Design is the development of algorithms, data structures, and other technical specifications that describe the behavior of the system. This involves defining the system components and developing the interfaces between them. The result of Low-Level Design is a comprehensive overview of the entire system, including specific components and elements, as well as a roadmap for implementation. In summary, Low-Level Design is a method of designing a complex system by breaking it down into smaller subsystems and designing each of them in detail. It involves considering technical and user-centered aspects, as well as developing algorithms, data structures, and other technical specifications. The result is a detailed blueprint or specification of the system, including a roadmap for implementation.
complex system, subsystems, technical aspects, user-centered aspects, algorithms, data structures
Low-Level Design is an artistic movement that arose in late 20th century. It is a style of art where the creator uses everyday items and materials, such as found objects and natural objects, to create imaginative and original works. It is also characterized by the use of non-traditional media, such as textiles, newspapers, and other unconventional materials, as well as unconventional techniques, such as re-contextualization and up-cycling. Famous artist associated with Low-Level Design is Robert Rauschenberg, who is best known for his assemblage paintings. His most famous works include Bed from 1955, which consists of found objects on a canvas, and Monogram from 1959, which features a stuffed goat with a tire around its middle.
Low-Level Design, Robert Rauschenberg, assemblage painting, found objects, up-cycling.
Low-level design is a type of engineering design that focuses on the details of how a system should be implemented. It involves the definition of system components and the development of the interfaces between them. Low-level design also involves the development of algorithms, data structures, and other technical specifications that describe the behavior of the system. It is typically done after the high-level design is completed and before the implementation phase begins.
Low-level design, engineering, algorithms, data structures, technical specifications, implementation.
Low-level design is a process that involves breaking down a larger, more complex system into smaller and simpler subsystems. This allows for an easier and more focused design process that allows designers to create specific components and elements, as well as a comprehensive overview of the entire system. Low-level design considers both the technical aspects, such as functionality, performance, reliability and cost, as well as the user-centered aspects, such as the user interface, user experience and ergonomics. It is a necessary step in creating a successful system, as it helps designers to identify and prioritize important design decisions and create a roadmap for implementation. By breaking down the problem into smaller parts, designers can develop a deep understanding of the system and create a structured and efficient design process.
system design, subsystems, user interface, user experience, performance.
Low-Level Design is a method of designing for the purpose of creating a detailed blueprint or specification of a complex system. It is usually used for engineering and development purposes. It typically involves the analysis of data and structure from the top-level design document, as well as a thorough breakdown of the individual components of the system. Low-Level Design incorporates aspects of the physical, logical and functional components of the system design. Its main purpose is to create a detailed description of the system and its internal parts. This includes the data flow, control flow and the relationship between different components and their functions.
Low-Level Design system design, data flow, control flow, component functions.
CITATION : "Lauren Moore. 'Low-Level Design.' Design+Encyclopedia. https://design-encyclopedia.com/?E=194378 (Accessed on July 19, 2025)"
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